So took me a while to get back to the blog as things have been busy with job hunting and capstone. GDC was a blast, though a bit exhausting. =p

Anyways, learned some cool concepts for graphics and physics from some great summits (like relativistic collision detection systems), and met a bunch of nice people on the expo floor (too many to name here ;)). It was nice to see the interest in some of the game projects I had worked on too while I worked the RIT booth.

Still got lots to with getting capstone finished as well as getting my research done. That and flying out all across the country for interviews to line up a job after graduating will make this quarter a pretty intense one. =p